• Skip to main content
  • Skip to footer

InRhythm

Your partners in accelerated digital transformation

  • Who We Are
  • Our Work
  • Practices & Products
  • Learning & Growth
  • Culture & Careers
  • Blog
  • Contact Us

design

May 01 2019

Sprint 2.0: 4 Day Design Sprints

It was a humbling experience to kick off the InRhythmU Speaker Series at InRhythm HQ. InRhythmU was created to foster a culture of continuous education through onsite events and comprehensive workshops for anyone who is looking to learn and grow in their field. As the Director of UX/UI Design at InRhythm, it seemed fitting to give a talk about Design Sprints and how it impacts the speed to market as well as the creativity a group can bring to a room when working together.

We started the session with a brief overview of where UX/UI sits in the cadence of a products journey, showing where intelligence (UX) meets creativity (UI). We discussed the difference between design thinking and design sprints and then the sprints themselves, which was started by a group from Google Ventures in 2016. The five day sprint is a team workshop for learning, iterating, creating and deploying. Sprint 2.0 is a four day sprint with even more collaboration and problem solving.

While we discussed the iteration process, we did a hands on task of Crazy 8s, where attendees were giving a module to design and had eight minutes to create eight drawings per minute. The attendees were a mix of designers, product owners, scrum masters, engineers and marketers, which is the perfect cross section for this exercise. While the start was slow, the group found their footing and cruised through drawings. Coming up with idea after idea in the 8 minutes allotted. The mix of job types showed how a group can have a similar idea for a singular task.

We concluded by discussing how this methodology not only builds experiences quickly and creates a strong team dynamic but gives us the option to test our ideas. Testing creates a level of flexibility that only breeds better experiences and if everyone brings this type of creativity, iteration along with strong dynamic back to their jobs and creates some next level experiences for us all.

You can watch the full session here. Apologies in advance for the sporadic use of profanity.

Written by Jan Schüler · Categorized: Design UX/UI, Events, InRhythm News, InRhythmU · Tagged: design, design sprints, UI, ux, uxui

Mar 09 2016

What is a Design Sprint?

What is a Design Sprint?

A Design Sprint is a structured but flexible five day product design framework that elevates the possibilities of product creation. Simple as that? Well, not exactly. Traditionally, when you have a product idea and have completed research and designs that means you are ready to start the development process. At InRhythm, we believe there is a need for a step in between. With our Design Sprint, you take a week to really dive into the experience of the product and create a fully testable prototype. This will allow you (and your users) to get an in-depth sense of the entire look and feel of the product. You will also be able to test the prototype out on real users and gain insight into the value of the product. All this before a single line of code has been written. Now, when it’s time to head into development stages, your engineers will have a better resource to build off of, creating a smoother work-flow throughout the entire process.

At InRhythm we are excited to be starting this new initiative: Design Sprint Studios in which we embed onsite with clients to assist them through their Design Sprint week. The idea of Design Sprint originated at Google and has been adapted and built out to conform to our needs. Here’s how we structure the week:

The Five Day Framework

Monday: Understand

Define and Unpack the Problem to Solve

Together we will develop a common understanding of the working context, including the problem, business, customer, value proposition, and how successes will be determined. By the end of this day, we will have identified some of our biggest risks and start to make plans for reducing them.


 

Tuesday: Sketch

Generate Ideas in Order to Solve the Problem

Together we will explore the range of possibilities and come up with possible solutions. This day is about individuals sketching out their ideas, sharing them with the group and then collectively voting on the ideas to move forward with.


 

Wednesday: Decide

Select the Ideas to Pursue for Testing

The team gathers all ideas exposed during the first two days of the Design Sprint, eliminating any of the wild or currently unfeasible ideas and begins to hone in on the ideas which everyone feels are strongest. These ideas will guide the prototype implementation which occurs on day four and will continue on to be tested with existing or potential customers.


 

Thursday: Prototype

Build a Prototype that can be User Tested

On this day, a prototype is built which is designed to reveal learning around specific unknowns and assumptions. Its medium should be determined by time constraints and discovery goals. Paper, Keynote, and clickable prototypes are some of the most popular prototyping methods. The prototype storyboard and work completed during the first three days of the sprint should make prototype building fairly straightforward.


 

Friday: Test

Validate the Hypothesis by Observing Prototype Use

Together, we test the prototype with any existing or potential customers. We recommend using existing or potential customers because they are ultimately who will be interacting with this product. The context of their experiences have influence on your product that is not present with non-customers.

At the end of this day, all feedback and learning are collected, leaving the team with a  valuable understanding of their product and its next steps.


 

We would love to get an initial conversation started with you on how our Design Sprint Studio can benefit your product.Reach out to us!

—

Written by Ricki Steiner

Written by inrhythmAdmin · Categorized: Design UX/UI · Tagged: design, offering, sprint, updates, ux

Dec 09 2015

November Meetup – Diving Deeper Into Sketch

Last month we held our second Meetup covering the popular UX tool – Sketch. Our in-house UX Designer, Prerak Patel, led us through more of the amazing things that Sketch allows you to do, including a heavy focus on how the app has combined web standards and simplifies design process. Prerak ended with an incredible live demo where he prototyped an Instagram clone real-time. I was completely amazed when I saw how fast he was able to create the look-a-like. We are excited as a team to continue learning more about UX Design and hope to see you at next month’s event!

Sad you missed out on the Meetup? We’re taking a break this month for the holidays but our January 20th Meetup is shaping up to be incredible. Join us as Nathan Stilwell leads a discussion on PostCSS.

Written by Ricki Steiner

Written by inrhythmAdmin · Categorized: Design UX/UI, Events · Tagged: design, Meetup, mobile, sketch, ux

Footer

Interested in learning more?
Connect with Us
InRhythm

140 Broadway
Suite 2270
New York, NY 10005

1 800 683 7813
get@inrhythm.com

Copyright © 2022 · InRhythm on Genesis Framework · WordPress · Log in

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Cookie settingsACCEPT
Privacy & Cookies Policy

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may have an effect on your browsing experience.
Necessary
Always Enabled
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Non-necessary
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.
SAVE & ACCEPT